Outside of my life as a curator, I work with several film festivals as a film programmer. I am heavily invested in the Oscars every year, and most deeply involved with the Oscar for Best Animated Short Film. Having seen every Oscar nominee in the category since 1980, and nearly two-thirds of all the rest, I can say tha
In many parts of our world today, group communication centers on visual materials built with “presentation software,” often crafted by a speaker him or herself. As a result, meetings now generally depend on the use of personal computers, presentation software in the guises of product or service and display by digital p
The 2016 Vintage Computer Festival (VCF), an amazing grass-roots showcase of historical computers, was held at the Computer History Museum recently. VCF has a rich history and is a favorite event among computer enthusiasts everywhere with new standout exhibits each year.
In the very, very, beginning, the World Wide Web was meant to be a two-way medium. You could post and edit your own pages as easily as you could browse those created by others. But the browsers that made the web popular left out editing features.
Harold Cohen was a pioneer in computer art, in algorithmic art, and in generative art; but as he told me one afternoon in 2010, he was first and foremost a painter. He was also an engineer whose work defined the first generation of computer-generated art. His system, AARON, is one of the longest-running, continually ma
This month marks 25 years since the Web’s public announcement in several online forums and the release of the WWW code library, libWWW. The library was a kind of “roll your own” tool kit that gave volunteer programmers the pieces they needed to write their own Web browsers and servers. Their efforts—over half a dozen
When Karl Marx said history repeats itself, I don’t think he had Pokémon in mind.The latest entry in Nintendo’s 20-year Pokémon franchise, Pokémon Go hit the App Store on July 6 and instantly became the most popular mobile game in the world. It surpassed blockbuster titles like Slither.io, Clash Royale, and Candy Crush
Visitors to the Computer History Museum frequently want to know: what was the first computer?
Curatorial Insight, From the Collection
We take history seriously at the Computer History Museum. It’s our middle name, after all. But it’s not easy history to do, for several reasons.