“VENTURE: An Entrepreneur’s Journey” will be screened at the Computer History Museum on Friday, July 28, 2017. The screening will be followed by a panel session on entrepreneurship and globalization. Learn more and register here.
The Software History Center at the Computer History Museum is restoring two Xerox Alto computers, part of the center’s Alto System Project. Today’s computers and connected devices are direct descendants of some of Alto’s early innovations.
Saturday, June 10 began like so many Saturdays at the Museum. A group of CHM educators and community partners, all dressed in purple t-shirts, hurried about as they prepared Hahn Auditorium for another Broadcom Presents DesignCodeBuild event. There was a sense of anticipation and eagerness as the team prepared for what
The Computer History Museum (CHM) is pleased to announce the appointment of Stephen S. Smith as its interim president and CEO as of July 1, 2017.
I’ve been drawing since I was two years old. I had been getting in trouble my entire life for drawing in class, and on the suggestion of one of my teachers, I tried out for the High School of Art and Design. I majored in advertising and illustration while learning from masters of their trade. Later, I attended the Scho
By 2006 it was already clear to most people in the computing industry that the future was mobile. The cell phone was on its way to becoming the most common electronic device on earth, with over 2.7 billion users. Yet it was almost equally clear that the main events wouldn’t happen in Silicon Valley, or even the United
When Steve Jobs returned to Apple in 1997 after it acquired NeXT, he brought with him a close-knit group of engineers. One of them was Scott Forstall, a young software designer who had come to NeXT directly from Stanford University.
What could your computer or phone do if it knew what you were thinking? Are men or women more expressive? Do cultures express their emotions differently? And what is the Mona Lisa thinking already? Affectiva knows.
After 14 months and over 5,000 man hours the Digital Equipment Corporation’s (DEC) corporate archive is open for research!
On May 19, the Computer History Museum hosted Stanford Graduate School of Business Associate Professor Dr. Michal Kosinski for a riveting conversation about the intersection of social media information, machine learning, and politics.