Software allows computers to touch nearly every aspect of our daily lives. In this workshop, participants will explore the history and impact of software, use Raspberry Pi technology to complete a project, and learn how the instructions they give computers can make things happen in the real world.
How is the US government using technology to protect its citizens—and prosecute hackers? How have policy initiatives in this area changed as hacks have intensified? And what does national cybersecurity policy look like under President Donald Trump? Endgame Inc. CEO Nathaniel Fick joins us to consider these questions
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history
How did personal computing start? Many credit Apple and IBM for this radical shift, but in 1973, years before the Apple II and IBM PC, Xerox built the Alto, a computer its makers thought could become the “computer of tomorrow.” The Alto embodied for the first time many of the defining features of personal computing t
Two innovative entrepreneurs share how they use technology and learning to expand the frontiers of bodies and minds. Calico Chief Computing Officer Daphne Koller and GoldieBlox Co-founder Debra Sterling join Exponential Center Executive Director Marguerite Gong Hancock to discuss their work improving health and empower
Software allows computers to do many useful, groundbreaking, even spooky tasks. This Family Workshop will put a Halloween spin on many of the software applications in our Make Software: Change the World Exhibition. Participants in this workshop will also investigate ways that they too can be makers of spooky software u
The Design_Code_Build program invites students in grades 6 through 8 to participate in a one-day event that provides engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lenses of computer science and computer histo
Friday Nights @CHM is offering you a whole new way to experience the Computer History Museum. CHM is now open after hours, from 5 to 9 p.m., and we're hosting the techiest block party in Silicon Valley, featuring innovative curbside cuisine and live music from Off the Grid, patio festivities at our Cloud Bistro beer
Friday Nights @CHM is offering you a whole new way to experience the Computer History Museum. CHM is now open after hours, from 5 to 9 p.m., and we're hosting the techiest block party in Silicon Valley, featuring innovative curbside cuisine and live music from Off the Grid, patio festivities at our Cloud Bistro beer