Join us for a screening of The Bit Player, a film that combines interviews with leading scientists, archival film, inventive animation and compelling commentary from Shannon himself to tell the story of an overlooked genius who revolutionized the world but never lost his childlike curiosity. After the film, there will
Why did Fortune magazine describe Intuit as "the Tom Brady of its industry—performing at the top of its game at an age when its one-time peers have long since stopped playing"? How does a company founded in 1983 with the vision to use computers to solve the problems of everyday people survive cutthroat competition to b
Long before Margaret O’Mara became a historian of the American-led digital revolution, she worked in the White House of Bill Clinton and Al Gore in the earliest days of the commercial Internet. There she saw firsthand how deeply intertwined Silicon Valley was with the federal government, and how shallow the common unde
Film screening followed by a panel discussion featuring CHM Teen Interns. LIKE is an IndieFlix Original documentary that explores the impact of social media on our lives. Technology is a tool. It’s here to stay and social platforms are a place to connect, share and care, but what’s really happening? Are we addicted?
The Computer History Museum invites teens and families from across the Bay Area to join us from 5 to 9 p.m. on June 21 for a fun-filled night packed with activities, food, and music. Organized by CHM’s Teen Engagement Council (TEC), Idea to Influence is a free after-hours event that allows teens to explore the ways in
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history
As the 50th anniversary of the Apollo 11 Moon landing approaches, the Museum is delighted to present a distinguished panel to provide insights and perspectives on the place of computing in space history: Dan Lickly, who played key roles in the development of the software for the Apollo Guidance Computer;; Matthew Shind
This special event welcomes middle school students and their parent/guardian to take part in an exploration of computer programming concepts. Families will work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” each other through a life-size maze, and learn about the relevance and imp